Desert Hourglass

Statue Prop modeling created by Joe Stachnik


individually created “hero” prop: Father Time
created using Pixelogic ZBrush, Autodesk Maya 2011, XNormal, Photoshop CS5

Fall 2010 Fantastic Environment Team Project
created using Unreal Development Kit, Adobe Photoshop CS5, Autodesk Maya 2011, Pixelogic ZBrush, XNormal
All assets, concept, level design, modeling, and lighting created by Joe Stachnik, Erica Berman, Elizabeth Landis, & Noah Ortega

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